Saturday, November 21, 2009

Upon A Star: Wishing Upon a Star

Plot Synopsis
We start out with Mega Man in the midst of Wily's fortress, coming under heavy fire from Sniper Joes and Gravity Man. Mega Man keeps blasting as debris goes flying everywhere. Finally he enters Wily's domain to face him and damn am I ready for this to be a fucking awesome episode! Then the screen zooms out and we see that annoying brat Utah from the first episode playing a video game... FUCK!

Well Utah and his sister get in a fight because Utah won't come down for New Years, which apparently Japanese children get money for (I learned something!). This spat causes Mega Man to come hurling through the screen... again... Damn, Rockman 5 must be a dangerous fucking game. Well I can't say I saw that coming... because most writers would try not to do the exact same story twice, but whatever.

Despite his video game world still being under threat from Dr. Wily, I guess Mega Man decides to celebrate new year instead, leaving Wily to go cause all kinds of trouble. He heads over to Dr. Light's lab (voiced by the same guy in the Ruby-Spears show) and steals a time machine Dr. Light is working on. Don't worry, it's totally reasonable because Mega Man II for game boy came out last year (and with that statement, I think my testicles shrunk just a little).

Wily steals the machine and kidnaps Roll and somehow the machine transports him to the real world, just outside Utah's house even! Wily hatches a plan to take the meteorites hurling towards Earth, gather them all up, and launch them back at Japan on a certain date, but first he wants to screw around with Mega Man for a bit I guess and sends a giant robot to attack Japan. Mega Man goes off to stop him, but can't get past Wily's time travel abilities. Wily disappears and Rush shows up from Dr. Light with special time travel glasses and a time travel surf board (I'm not kidding).

Mega Man jumps into the time... tunnel...thing... and takes chase. The bumpy ride in the time machine loosens Roll's handcuffs, somehow, and Wily kicks her out of the machine, sending her into Mega Man and knocking them out of the time warp. Well they figure they have two months until Wily attacks because he mentions some cryptic words that could be a Japanese holiday. So Dr. Light upgrades Rush to go into space where Wily has built the death star. Mega Man heads to space, defeats Wily's gigantic robot, and captures Wily and brings him back to Earth. The World is saved, and Mega Man learned a lot of things about Japanese holidays.

Critique
Better than the first episode, especially in the action sequences. I'd wish they'd kill the jumping out of the TV gimmick, but how else will they spoon feed the edutainment crap on us? The focus of education on this episode is Japanese holidays, and admittedly the time travel story is a decent avenue to explore them this time. There's just so many random pointless parts though. There's a scene for instance where Wily drops in on "Girls Day" and steals some cookies and tea. It's kind of funny in a "where the hell is this coming from" sort of way. There's other weird things where Roll basically explains what Wily's plan is... to Dr. Wily or just how she escapes out of her hand cuffs.

Really, the only reason to watch this series so far is to see the cast of Mega Man animated in a style that resembles the original artwork, and if it wasn't for that, this show wouldn't have much of anything.

Rating: Thumbs Down

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